Tag Archives: math

Analysis of Only Everything Lasts Forever

Alright, this is just too deliciously nerdy to not post about. I recently started writing some things in Processing. I will of course post about that at some point, but I found something that distracted me quite strongly a little while ago. I have been looking at lots of Processing example programs, as well as […]

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I played around with an interesting program called Evolvotron recently. The author of the program, Tim Day, summarizes it as… an interactive “generative art” application for Linux to evolve images/textures/patterns/animations through an iterative process of random mutation and user-selection driven evolution. (This process is also often referred to as “evolutionary art” or “genetic art”.) If […]

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