Tag Archives: java

Toroidal array with deletable nodes

Edit: apparently the term toroidal array is a concise name for a grid with the wrapping behavior which I implemented in the Grid class I wrote. So, obviously that much has been done before, as I suspected when I originally posted this article. However, my node “deletion” system may still be something new. Actually, the […]

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Copying arrays in Java

I recently started learning how to develop Android apps. I’m working on a game at the moment, and I had been tearing my hair out over what I thought was the most elusive bug ever. Basically, I have two integer arrays: currentLocations and initialLocations. They hold the “room numbers” of various game objects/NPCs within the […]

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Analysis of Only Everything Lasts Forever

Alright, this is just too deliciously nerdy to not post about. I recently started writing some things in Processing. I will of course post about that at some point, but I found something that distracted me quite strongly a little while ago. I have been looking at lots of Processing example programs, as well as […]

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